Post by account_disabled on Dec 16, 2017 8:27:37 GMT
Hi All!
I run a browser-based game, Grendel’s Cave that has been on-line since 1998. I based the game on the Old English poem, Beowulf. I recently adapted the game into text-only versions that may be playable by VI gamers using screen readers. That was my intention, but I would like help testing the interfaces by experienced VI gamers.
There are two text-only interfaces. The first uses a form, with select inputs, a text input field and links. You use this interface to navigate through the world of Grendel’s Cave.
The second text-only interface is command line, similar to an old-style MUD. It has text on the page followed by a command line text input field, into which you enter your text command, in natural English, and press enter. The game executes your command and then presents you with a new page of text that includes the results of your action and asks you for another command.
To try out Grendel’s Cave go to GrendelsCave. To start playing, click on the Thane link. On the Thane page, you can start a new character and account in the game. Fill out the form and click on Start new thane. On the kingdom selection page, I recommend starting in the beginner’s kingdom. Simply click on Enter Grendel’s Cave and you are in. The game presents you with a lot of information about Heorot Hall, your starting location. You can type Help and hit enter in the input field to get a list of commands you can enter to alter your interface. I usually use All Off to simplify my display, so I only see the most crucial information. To navigate in the text only interface you click on the thing that you want to interact with. For example, to leave Heorot Hall click on door and you will exit to the countryside. You have three select lists. You can select from these lists to alter what happens when you click on something. The game is similar to a MUD, in that the fun of the game is exploring the world and discovering new areas, new things, new monsters and how things work. If you wish to try out the command line interface, type Change UI to Command and hit enter. The game presents a page of text describing your situation and a command line, into which you can enter natural English commands.
If you try out the game, and have comments, criticisms or suggestions please send me feedback. I will answer all questions and am eager for suggestions, recommendations and help making my game more enjoyable and playable for the VI gaming community.
One quick note, your thane must have some value to be saved when you go to sleep, otherwise the game will remove it. To gain value, simply kill at least one monster. Then, when you sleep, your thane will be saved and you can play with it again when you wake it up.
Thanks so much,
I didn't find the right solution from the internet.
References:
forum.audiogames.net/viewtopic.php?id=17040
Business Whiteboard Animation Video
I run a browser-based game, Grendel’s Cave that has been on-line since 1998. I based the game on the Old English poem, Beowulf. I recently adapted the game into text-only versions that may be playable by VI gamers using screen readers. That was my intention, but I would like help testing the interfaces by experienced VI gamers.
There are two text-only interfaces. The first uses a form, with select inputs, a text input field and links. You use this interface to navigate through the world of Grendel’s Cave.
The second text-only interface is command line, similar to an old-style MUD. It has text on the page followed by a command line text input field, into which you enter your text command, in natural English, and press enter. The game executes your command and then presents you with a new page of text that includes the results of your action and asks you for another command.
To try out Grendel’s Cave go to GrendelsCave. To start playing, click on the Thane link. On the Thane page, you can start a new character and account in the game. Fill out the form and click on Start new thane. On the kingdom selection page, I recommend starting in the beginner’s kingdom. Simply click on Enter Grendel’s Cave and you are in. The game presents you with a lot of information about Heorot Hall, your starting location. You can type Help and hit enter in the input field to get a list of commands you can enter to alter your interface. I usually use All Off to simplify my display, so I only see the most crucial information. To navigate in the text only interface you click on the thing that you want to interact with. For example, to leave Heorot Hall click on door and you will exit to the countryside. You have three select lists. You can select from these lists to alter what happens when you click on something. The game is similar to a MUD, in that the fun of the game is exploring the world and discovering new areas, new things, new monsters and how things work. If you wish to try out the command line interface, type Change UI to Command and hit enter. The game presents a page of text describing your situation and a command line, into which you can enter natural English commands.
If you try out the game, and have comments, criticisms or suggestions please send me feedback. I will answer all questions and am eager for suggestions, recommendations and help making my game more enjoyable and playable for the VI gaming community.
One quick note, your thane must have some value to be saved when you go to sleep, otherwise the game will remove it. To gain value, simply kill at least one monster. Then, when you sleep, your thane will be saved and you can play with it again when you wake it up.
Thanks so much,
I didn't find the right solution from the internet.
References:
forum.audiogames.net/viewtopic.php?id=17040
Business Whiteboard Animation Video